On 2/20/23 21:38, Eric Blake wrote:
On Mon, Feb 20, 2023 at 06:03:13PM +0100, Laszlo Ersek wrote:
> On 2/15/23 21:27, Eric Blake wrote:
>> On Wed, Feb 15, 2023 at 03:11:34PM +0100, Laszlo Ersek wrote:
>>> The "name##_iter" function is used 11 times in libnbd; in all those
cases,
>>> "name" is "string_vector", and the "f" callback
is "free":
>>>
>>> string_vector_iter (..., (void *) free);
>>>
>>> Casting "free" to (void*) is ugly. (Well-defined by POSIX, but
still.)
>>
>> Tangentially related: casting function pointers in general may get
>> harder as more compilers move towards C23 and its newer rules (see for
>> example
>>
https://lists.gnu.org/archive/html/bug-gnulib/2023-02/msg00055.html or
>> this gcc 13 bug
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108694
>> which highlights some of the warnings that newer compilers will start
>> warning us about). While this patch focuses on avoiding casts between
>> fn(*)(type*) and void*, I don't know off-hand if C23 will permit
>> fn(*)(void*) as a compatible function pointer with fn(*)(type).
>
> My understanding is that, per C99 at least, ret_type(*)(void*) is
> compatible with ret_type(*)(type*) precisely if void* is compatible with
> type* (6.7.5.3p15).
>
> Whether void* is compatible with type* depends on... ugh, that's hard to
> deduce from the standard. 6.7.5.1p2 says, "For two pointer types to be
> compatible, both shall be identically qualified and both shall
> be pointers to compatible types". I don't think "void" (as a type
in
> itself) is compatible with any type!
>
> Now, there is one particular statement on void* -- 6.2.5p27 says, "A
> pointer to void shall have the same representation and alignment
> requirements as a pointer to a character type."
>
> (I think the statements about *converting* void* to type* and vice versa
> do not apply here; AFAICT "compatibility" is about reinterpreting the
> bit patterns, not converting values.)
>
> In Annex I (Common warnings, "informative"), the following is listed:
> "An implicit narrowing conversion is encountered, such as the assignment
> of [...] a pointer to void to a pointer to any type other than a
> character type".
>
> All in all I don't think ret_type(*)(type*) is compatible with
> ret_type(*)(void*) in the general case, and that's why in this patch I
> didn't want to go more general than I absolutely needed to.
Thanks for at least trying to find something definitive in the
standard. Now you know why I skipped researching this particular
issue - it's not straightforward to figure out when function pointers
with differing parameter types are compatible.
Let's be honest: it's staggeringly difficult to collect whatever
"compatible type" means, in the standard.
>>
>> Thinking higher-level now, your new macro is something where we have
>> to do a two-step declaration of macro types where we want the new
>> function. Would it make more sense to change the signature of the
>> DEFINE_VECTOR_TYPE() macro to take a third argument containing the
>> function name to call on cleanup paths, with the ability to easily
>> write/reuse a no-op function for vectors that don't need to call
>> free(), where we can then unconditionally declare name##_empty() that
>> will work with all vector types? That is, should we consider instead
>> doing something like:
>>
>> DEFINE_VECTOR_TYPE (string_vector, char *, free);
>>
>> DEFINE_VECTOR_TYPE (int_vector, int, noop);
>
> My counter-arguments:
>
> - this requires updates to all existent DEFINE_VECTOR_TYPE macro
> invocations,
>
> - with "noop" passed to _reset, _reset and _empty become effectively the
> same, so we get (at least partially) duplicate APIs,
>
> - this would be a step towards combinatorial explosion
>
> - if "noop" does nothing, then why call it on each element of the vector
> anyway? It's not only the function call that becomes superfluous in the
> loop bodym with the function being "noop", but the loop *itself* becomes
> superfluous. So then we might want to compare the function pointer
> against "noop" outside of the loop... and that way we get a bunch of
> complications :)
>
> I chose this approach because it is purely additive and precisely as
> generic/specific as it needs to be. We already have 11 use cases, so I
> don't think it's *too* specific.
We may still want some division of:
DEFINE_VECTOR_TYPE (int_vector, int);
DEFINE_POINTER_VECTOR_TYPE (string_vector, char *, free);
where under the hood, DEFINE_POINTER_VECTOR_TYPE(type, base, fn)
invokes both DEFINE_VECTOR_TYPE(type, base) and
DEFINE_VECTOR_EMPTY(type, fn), or whatever we name the second
function.
This is doable, but I hope it's not expected that
DEFINE_POINTER_VECTOR_TYPE() *enforce* that the element type be a pointer :)
From your other mail in this subthread:
>>> +#define DEFINE_VECTOR_EMPTY(name) \
>>
>> I'm going to be that guy ...
>
> Yes, someone has to be! I knew it was virtually impossible for me to get
> the name right at the first try :)
>
>>
>> Can we call it ADD_VECTOR_EMPTY_METHOD or similar/better?
>
> Eric, any comments?
ADD_VECTOR_EMPTY_METHOD() instead of DEFINE_VECTOR_EMPTY() works for
me.
OK, ADD_VECTOR_EMPTY_METHOD() can work with the above.
Whether we hard-code 'free()' as the lone function that will
be
utilized in the generated TYPE_vector_empty(), or if the macro takes
fn as a parameter, is up to you.
I prefer hard-coding free(). Once we expose the callback, we should
arguably -- for generality's sake! -- expose a context pointer too, one
that the callback receives invariantly alongside the element to free.
And then we're back to where we are now: we can't just pass "free",
because "free" does not take a context pointer.
Comparing:
DEFINE_VECTOR_TYPE(string_vector, char *);
ADD_VECTOR_EMPTY_METHOD(string_vector);
vs.
DEFINE_VECTOR_TYPE(string_vector, char *);
ADD_VECTOR_EMPTY_METHOD(string_vector, free);
does either one make it more obvious that we are doing a two-step
definition (first of the type, then of the added cleanup method)?
I think both are equally functional, but the latter is at a worse spot
IMO on the "generality spectrum". It's too generic, yet not generic
enough. Too generic because we only need "free" for now, and not generic
enough because a truly generic callback would take an additional void*
context pointer.
And
if so, does my idea of a single wrapper function that calls both
s/wrapper function/wrapper macro/
intermediate macros make sense
Sure.
In practical terms, the difference is whether I *add* a new macro
invocation to "common/utils/string-vector.h", or *replace* the existing
macro invocation there. I *think* the wrapper macro is slightly overkill
(we have 1 use for it!), but it's certainly doable.
so that the 11 pointer vector types in
libnbd are still one-liner macro calls, without penalizing the scalar
vector types in nbdkit?
Yep.
Thanks!
Laszlo