[PATCH] v2v: update documentation on nbdkit (RHBZ#1605242)
nbdkit >= 1.6 ships a VDDK plugin always built, so recommend that version instead of recommending to build nbdkit from sources. --- v2v/virt-v2v-input-vmware.pod | 28 ++-------------------------- 1 file changed, 2 insertions(+), 26 deletions(-) diff --git a/v2v/virt-v2v-input-vmware.pod b/v2v/virt-v2v-input-vmware.pod index 2b6dbaeec..b3ebda182 100644 --- a/v2v/virt-v2v-input-vmware.pod +++ b/v2v/virt-v2v-input-vmware.pod @@ -197,32 +197,8 @@ library is permitted by the license. =item 2. -You must also compile nbdkit, enabling the VDDK plugin. nbdkit E<ge> -1.1.25 is recommended, but it is usually best to compile from the git -tree. - -=over 4 - -=item * - -L<https://github.com/libguestfs/nbdkit> - -=item * - -L<https://github.com/libguestfs/nbdkit/tree/master/plugins/vddk> - -=back - -Compile nbdkit as described in the sources (see link above). - -You do B<not> need to run C<make install> because you can run nbdkit -from its source directory. The source directory has a shell script -called F<nbdkit> which runs the locally built copy of nbdkit and its -plugins. So set C<$PATH> to point to the nbdkit top build directory -(that is, the directory containing the shell script called F<nbdkit>), -eg: - - export PATH=/path/to/nbdkit-1.1.x:$PATH +nbdkit E<ge> 1.6 is recommended, as it ships with the VDDK plugin +enabled unconditionally. =item 3. -- 2.20.1
On Fri, Apr 12, 2019 at 04:22:18PM +0200, Pino Toscano wrote:
nbdkit >= 1.6 ships a VDDK plugin always built, so recommend that version instead of recommending to build nbdkit from sources. --- v2v/virt-v2v-input-vmware.pod | 28 ++-------------------------- 1 file changed, 2 insertions(+), 26 deletions(-)
diff --git a/v2v/virt-v2v-input-vmware.pod b/v2v/virt-v2v-input-vmware.pod index 2b6dbaeec..b3ebda182 100644 --- a/v2v/virt-v2v-input-vmware.pod +++ b/v2v/virt-v2v-input-vmware.pod @@ -197,32 +197,8 @@ library is permitted by the license.
=item 2.
-You must also compile nbdkit, enabling the VDDK plugin. nbdkit E<ge> -1.1.25 is recommended, but it is usually best to compile from the git -tree. - -=over 4 - -=item * - -L<https://github.com/libguestfs/nbdkit> - -=item * - -L<https://github.com/libguestfs/nbdkit/tree/master/plugins/vddk> - -=back - -Compile nbdkit as described in the sources (see link above). - -You do B<not> need to run C<make install> because you can run nbdkit -from its source directory. The source directory has a shell script -called F<nbdkit> which runs the locally built copy of nbdkit and its -plugins. So set C<$PATH> to point to the nbdkit top build directory -(that is, the directory containing the shell script called F<nbdkit>), -eg: - - export PATH=/path/to/nbdkit-1.1.x:$PATH +nbdkit E<ge> 1.6 is recommended, as it ships with the VDDK plugin +enabled unconditionally.
ACK This min dep move to nbdkit 1.12 if the other patch series I posted is approved, but in any case there's no need to ever compile the VDDK plugin separately these days. Rich. -- Richard Jones, Virtualization Group, Red Hat http://people.redhat.com/~rjones Read my programming and virtualization blog: http://rwmj.wordpress.com Fedora Windows cross-compiler. Compile Windows programs, test, and build Windows installers. Over 100 libraries supported. http://fedoraproject.org/wiki/MinGW
participants (2)
-
Pino Toscano -
Richard W.M. Jones